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Paintball Field Builder Help |
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Field Kits |
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-How Get Started Makeing Your Own Field Kits- First of all a *.PFK file is just a *.ZIP file that was renamed to *.PFK. All of the formats used are from www.ogre3d.org, so you will need to download the export untilities to export the *.mesh and *.material files. For a good example go to www.paintballfieldbuilder.com/downloads and download some of the field kits, rename them from *.pfk to *.zip then just unzip them and look at how they were created. To start making field kits you will need winzip, 3d model editor, *.bmp editor, and an *.mesh exporter. There are also tools that can convert *.3ds files to *.mesh, again go to www.ogre3d.org to download these development tools. winzip - www.winzip.com 3d model editors - www.discreet.com, www.maya.com, www.anim8or.com, www.milkshape3d.com *.bmp editors - paint, paint shop pro, photoshop *.mesh exporters - www.ogre3d.org
Here are a few rules you MUST FOLLOW: 1. Use
only *.bmp files for images.
-How Do I Create An info.txt File- ------------------------------------------------------------------------------ example: version:1: ------------------------------------------------------------------------------ modelname = The name of the mode. gui_image_file = The name of the *.bmp file that will be displayed to represent the 3d bunker. mesh_file = The name of the *.mesh file that holds the 3d data of the bunker. material_file = The name of the *.material file that holds the material information.
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